Uniform initialization with std::filesystem in C++

In modern C++, the introduction of the std::filesystem library in the Standard Library has greatly simplified file and directory operations. One of the features that enhances code clarity and simplicity is the uniform initialization syntax supported by std::filesystem. In this blog post, we will explore how to utilize uniform initialization for various std::filesystem objects.

Using Uniform Initialization

Uniform initialization allows us to initialize std::filesystem objects without explicitly calling their constructors. Instead, we can use curly braces {} to initialize them in a more concise and readable manner. Let’s look at some examples.

Example 1: Initializing std::filesystem::path

The std::filesystem::path class represents a file or directory path. We can initialize it using uniform initialization as follows:

#include <filesystem>

int main() {
    std::filesystem::path filePath{"path/to/file.txt"};
    std::filesystem::path directoryPath{"path/to/directory"};

    // Use the initialized file and directory paths here
}

With uniform initialization, we can directly specify the path as a string within curly braces, avoiding the need for explicit constructor calls.

Example 2: Initializing std::filesystem::directory_entry

The std::filesystem::directory_entry class represents a directory entry, which can be a file or a directory. We can initialize it using uniform initialization as shown below:

#include <filesystem>

int main() {
    std::filesystem::directory_entry fileEntry{"path/to/file.txt"};
    std::filesystem::directory_entry directoryEntry{"path/to/directory"};

    // Use the initialized file and directory entries here
}

Using uniform initialization, we can provide the path directly as a string within curly braces, simplifying the initialization process.

Example 3: Initializing std::filesystem::directory_iterator

The std::filesystem::directory_iterator class allows us to iterate over the contents of a directory. We can initialize it using uniform initialization as demonstrated below:

#include <filesystem>

int main() {
    std::filesystem::directory_iterator directoryIterator{"path/to/directory"};

    // Iterate over the contents of the directory using the initialized iterator
    for (const auto& entry : directoryIterator) {
        // Process each entry
    }
}

Uniform initialization enables us to initialize std::filesystem::directory_iterator directly with the path of the directory, making the code more concise and readable.

Conclusion

Uniform initialization with std::filesystem brings a more convenient and readable syntax for initializing common objects like std::filesystem::path, std::filesystem::directory_entry, and std::filesystem::directory_iterator. By leveraging this feature, we can simplify our code and enhance its clarity. So the next time you work with std::filesystem, consider using uniform initialization for a more modern and concise coding style.

For more information on std::filesystem, refer to the C++ Standard Library reference or the corresponding documentation for your C++ compiler.

#C++ #Filesystem