Implementing time-based rate limiting with std::chrono

Rate limiting is a common technique used to control the rate at which certain actions are performed in a software application. In scenarios where you want to limit the number of requests or actions that can be performed within a specific time frame, time-based rate limiting becomes crucial.

In this blog post, we will explore how to implement time-based rate limiting using the std::chrono library in C++. Std::chrono offers a robust set of tools for handling time-related operations and is a part of the C++11 standard.

Understanding std::chrono

Std::chrono is a library that provides utilities for handling time durations, points in time, and clocks. It introduces a type-safe and portable way of working with time-related operations.

To implement time-based rate limiting using std::chrono, we need to:

  1. Define the limit of actions allowed within a specific time period.
  2. Track the time of each action to ensure it falls within the desired time frame.
  3. Apply a delay if the action exceeds the allowed rate.

Setting up the Rate Limiter

Let’s start by defining a class called “RateLimiter” that will handle the time-based rate limiting functionality.

#include <chrono>
#include <thread>

class RateLimiter {
  std::chrono::milliseconds interval;
  std::chrono::steady_clock::time_point lastActionTime;

public:
  RateLimiter(int rateLimit) : interval(1000 / rateLimit) {}

  void performAction() {
    std::chrono::steady_clock::time_point currentTime = std::chrono::steady_clock::now();
    std::chrono::milliseconds timeSinceLastAction = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - lastActionTime);

    if (timeSinceLastAction < interval) {
      std::this_thread::sleep_for(interval - timeSinceLastAction);
    }

    lastActionTime = std::chrono::steady_clock::now();
    // Perform the action here
  }
};

Using the Rate Limiter

Now that we have our RateLimiter class, let’s see how to use it in a hypothetical scenario.

int main() {
  RateLimiter rateLimiter(10); // Limit to 10 actions per second

  for (int i = 0; i < 100; i++) {
    rateLimiter.performAction();
    // Perform an action here, such as making an API request
  }

  return 0;
}

In the above example, we create a RateLimiter object with a rate limit of 10 actions per second. Within the loop, we call rateLimiter.performAction() to ensure that each action is performed according to the rate limit. If the actions are being performed too quickly, the RateLimiter will introduce a delay to enforce the rate limit.

Conclusion

Implementing time-based rate limiting is essential for preventing abuse or overloading of resources in software applications. With the help of std::chrono, we can easily implement an efficient rate limiter that enforces an allowed rate of actions within a specified time frame.

By using the RateLimiter class demonstrated in this blog post, you can ensure that your application maintains a controlled rate of actions, preventing any undesirable consequences. Remember to adjust the rate limit according to your specific use case requirements.

Keep coding responsibly, and happy rate limiting!

References