Audio encoding and decoding in C++

In this blog post, we will explore how to perform audio encoding and decoding in C++.

Audio Encoding

Audio encoding refers to the process of converting analog audio signals into digital formats. This digital format can be easily stored, transmitted, and processed. There are various audio encoding algorithms available, such as MP3, AAC, and FLAC. Here, we will focus on the basics of audio encoding using the PCM (Pulse Code Modulation) technique.

PCM Encoding

PCM is a widely used audio encoding technique that represents analog audio signals as a series of binary values. Each binary value corresponds to the sample value of the audio signal at a particular point in time.

To encode audio using PCM in C++, you can make use of the following example code:

#include <iostream>
#include <fstream>

int main() {
    const char* inputFile = "audio.wav";
    const char* outputFile = "encoded_audio.pcm";

    std::ifstream input(inputFile, std::ios::binary);
    std::ofstream output(outputFile, std::ios::binary);

    // Read audio data from input file
    short audioData;
    while (input.read(reinterpret_cast<char*>(&audioData), sizeof(audioData))) {
        // Perform PCM encoding
        // Write encoded data to output file
        output.write(reinterpret_cast<char*>(&audioData), sizeof(audioData));
    }

    input.close();
    output.close();

    std::cout << "Audio encoding completed!" << std::endl;

    return 0;
}

In the above code, we are reading audio data from an input file (in this case, a WAV file) and performing PCM encoding. The encoded data is then stored into the output file (encoded_audio.pcm).

Audio Decoding

Audio decoding is the process of converting digitally encoded audio into its original analog format. This allows us to play, process, and analyze the audio signal. Decoding techniques depend on the encoding algorithm used.

To perform audio decoding in C++, you can make use of the following code snippet as an example:

#include <iostream>
#include <fstream>

int main() {
    const char* inputFile = "encoded_audio.pcm";
    const char* outputFile = "decoded_audio.wav";

    std::ifstream input(inputFile, std::ios::binary);
    std::ofstream output(outputFile, std::ios::binary);

    // Read encoded data from input file
    short encodedData;
    while (input.read(reinterpret_cast<char*>(&encodedData), sizeof(encodedData))) {
        // Perform audio decoding
        // Write decoded audio data to output file
        output.write(reinterpret_cast<char*>(&encodedData), sizeof(encodedData));
    }

    input.close();
    output.close();

    std::cout << "Audio decoding completed!" << std::endl;

    return 0;
}

In the above code, we read the encoded audio data from the input file (encoded_audio.pcm) and perform audio decoding. The decoded audio data is then stored in the output file (decoded_audio.wav).

Conclusion

In this blog post, we learned about audio encoding and decoding in C++. We explored PCM encoding as a basic technique to convert analog audio signals into digital format and vice versa. By using appropriate encoding and decoding techniques, we can efficiently process and manipulate audio data in our C++ applications.

#programming #c++