Implementing parallel graph algorithms with `std::jthread`

Graph algorithms play a crucial role in various domains such as social networks, recommendation systems, and route planning. As graphs grow in size and complexity, it becomes essential to process them efficiently. One way to achieve this is by leveraging parallel processing techniques to perform graph computations in parallel.

In modern C++, the <thread> library provides a straightforward way to work with threads. However, with C++20, the <thread> library has been enhanced with the introduction of the std::jthread class, which simplifies the management of threads and ensures proper cleanup.

In this blog post, we will explore how to use std::jthread to implement parallel graph algorithms. But before we dive into the implementation, let’s have a brief overview of std::jthread.

What is std::jthread?

std::jthread is a new addition to C++20 that represents a joinable thread. It combines the functionality of std::thread and std::stop_source into a single class, making it easier to work with threads.

Unlike std::thread, which requires manual management of thread termination and cleanup, std::jthread automatically detaches or joins the underlying thread upon destruction. Additionally, it provides a cancelation mechanism through the associated std::stop_source.

Now that we understand the basics of std::jthread, let’s see how we can use it to implement parallel graph algorithms.

Parallel Graph Algorithms

Graph algorithms deal with navigating and processing elements in a graph, such as finding the shortest path or identifying connected components. Typically, these algorithms involve traversing the graph and performing computations on individual vertices or edges.

To parallelize graph algorithms, one approach is to divide the work among multiple threads and process different parts of the graph simultaneously. This can significantly improve the performance for large graphs.

Here’s an example of how to implement a parallel graph algorithm for finding the shortest path using std::jthread:

#include <iostream>
#include <thread>
#include <vector>
#include <queue>
#include <atomic>

// Graph representation (adjacency list)
std::vector<std::vector<int>> graph;

// Shared data
std::vector<int> distances;
std::atomic_bool done(false);

void shortestPathParallel(int source) {
    distances[source] = 0;

    std::queue<int> q;
    q.push(source);

    while (!q.empty() && !done) {
        int current = q.front();
        q.pop();

        for (int neighbor : graph[current]) {
            if (distances[neighbor] == -1) {
                distances[neighbor] = distances[current] + 1;
                q.push(neighbor);
            }
        }
    }
}

int main() {
    // Initialize the graph and distances vector

    // Determine the number of threads
    unsigned int numThreads = std::thread::hardware_concurrency();

    // Create a vector of jthreads
    std::vector<std::jthread> threads;

    // Divide the work and spawn threads
    for (unsigned int i = 0; i < numThreads; i++) {
        threads.emplace_back([&]() {
            while (!done) {
                int currentVertex = getNextVertex();

                if (currentVertex >= 0) {
                    shortestPathParallel(currentVertex);
                } else {
                    done = true;
                }
            }
        });
    }

    // Wait for all threads to finish
    for (std::jthread& thread : threads) {
        thread.join();
    }

    // Process the results

    return 0;
}

In this example, we create a vector of std::jthread objects, where each thread executes the shortestPathParallel function. The algorithm utilizes a shared data structure to store distances from the source vertex to each vertex in the graph. The algorithm terminates when there are no more vertices to process or when the global flag done is set to true.

By dividing the work among multiple threads, we can process different parts of the graph concurrently, improving the overall execution time of the shortest path algorithm.

Conclusion

With the introduction of std::jthread in C++20, parallelizing graph algorithms has become even more accessible. By leveraging the power of parallel processing, we can achieve significant performance improvements for processing large graphs.

In this blog post, we explored how to use std::jthread to implement parallel graph algorithms. We learned about the benefits of using std::jthread over std::thread and saw an example of parallelizing the shortest path algorithm.

By embracing parallel processing techniques, we can unlock the full potential of modern hardware and efficiently process large-scale graphs. #ParallelComputing #GraphAlgorithms