Creating a std::jthread
To create a std::jthread
, we can simply instantiate the class with a callable object that represents the function to be executed as a separate thread:
#include <iostream>
#include <thread>
void myThreadFunction() {
std::cout << "Hello from the thread!" << std::endl;
}
int main() {
std::jthread myThread(myThreadFunction);
// Waits for the thread to complete its execution
myThread.join();
return 0;
}
In the code above, we define a simple function myThreadFunction
that will be executed by the std::jthread
object. We then create a std::jthread
instance myThread
by passing the function as an argument.
Upon executing the join()
function, the main thread waits for myThread
to complete its execution before proceeding further. This ensures that the program doesn’t terminate before the thread finishes its work.
Key features of std::jthread
The std::jthread
class provides several useful features compared to std::thread
. Some of the key features include:
-
Automatic join on destruction: If you forget to call
join()
explicitly, thestd::jthread
object will automatically join the thread on destruction. This helps prevent resource leaks and makes the code more robust. -
Interruption support:
std::jthread
supports thread interruption through therequest_stop()
member function, allowing you to gracefully stop the thread’s execution. -
Move semantics: Like
std::thread
,std::jthread
supports move semantics, allowing you to transfer ownership of the thread to anotherstd::jthread
object.
Conclusion
The introduction of std::jthread
in C++20 provides a more user-friendly and safer way to manage threads compared to the lower-level std::thread
class. It combines the benefits of automatic joining on destruction, interruption support, and move semantics. By using std::jthread
, you can write more robust and efficient multithreaded code in C++20.
#C++ #Multithreading