Coroutine-based data synchronization in C++

In modern C++, coroutines have introduced a new way of handling asynchronous programming. By allowing functions to be suspended and resumed, coroutines provide a simpler and more readable approach for managing complex asynchronous and concurrent tasks. One powerful application of coroutines is data synchronization, where multiple threads or tasks need to coordinate their actions to ensure consistent and orderly data access.

In this article, we will explore how coroutines can be used to implement efficient and reliable data synchronization in C++. We will demonstrate a simple example using a producer-consumer scenario, where data is produced by one coroutine and consumed by another.

Understanding Coroutines in C++

C++20 introduced coroutines as a language feature, providing a standardized way to define and use coroutines in the code. Coroutines allow a function to be suspended and resumed using keywords such as co_await and co_yield, making it easier to write asynchronous code that resembles traditional synchronous code.

Using coroutines in C++ involves several components:

  1. Coroutines are functions or function-like objects that can suspend and resume their execution. They are defined using the [[nodiscard]] attribute and the co_await keyword is used for suspension and resumption.

  2. Coroutines Handles represent the ongoing execution of a coroutine. They can be awaited using the co_await keyword. Coroutines handles are represented by types that meet the requirements of the std::coroutine_handle<> template.

  3. Coroutines Promise is an object that specifies the return type and suspension points of a coroutine. It is used to store intermediate results and control the coroutine’s flow.

Implementing Coroutine-based Data Synchronization

Let’s dive into an example that demonstrates coroutine-based data synchronization. Consider a producer-consumer scenario, where one coroutine produces data and another coroutine consumes it. We want to ensure that the consumer waits for the producer to produce new data before consuming it.

#include <iostream>
#include <experimental/coroutine>

class DataProducer {
public:
    struct promise_type {
        int currentData;
        std::experimental::coroutine_handle<> consumerHandle;

        auto get_return_object() { return DataProducer{std::experimental::coroutine_handle<promise_type>::from_promise(*this)}; }
        auto initial_suspend() { return std::experimental::suspend_always{}; }
        auto final_suspend() noexcept { return std::experimental::suspend_always{}; }
        void return_void() {}
        void unhandled_exception() {}
        auto yield_value(int value) {
            currentData = value;
            return std::experimental::suspend_always{};
        }
    };

    DataProducer(std::experimental::coroutine_handle<promise_type> handle)
        : handle_(handle) {}

    ~DataProducer() {
        if (handle_) {
            handle_.resume();
        }
    }

    bool await_ready() {
        return false;
    }

    void await_suspend(std::experimental::coroutine_handle<> consumerHandle) {
        if (handle_) {
            handle_.promise().consumerHandle = consumerHandle;
            handle_.resume();
        }
    }

    int await_resume() {
        return handle_.promise().currentData;
    }

private:
    std::experimental::coroutine_handle<promise_type> handle_;
};

int main() {
    auto consumer = []() -> std::experimental::coroutine_handle<> {
        co_await DataProducer{};
        int data = co_await DataProducer{};
        std::cout << "Consumed data: " << data << std::endl;
    }();

    int count = 0;
    while (count < 5) {
        std::this_thread::sleep_for(std::chrono::milliseconds(1000));
        std::cout << "Produced data: " << count << std::endl;
        ++count;
    }

    return 0;
}

In this example, we define a DataProducer class that represents the coroutine responsible for producing data. It uses the promise_type struct to store the current data value and the handle of the consumer coroutine. The get_return_object, initial_suspend, final_suspend, return_void, unhandled_exception, and yield_value methods are required to be implemented as part of the coroutine promise.

The DataProducer class also provides a bool await_ready(), void await_suspend(std::experimental::coroutine_handle<> consumerHandle), and int await_resume() methods to allow the consumer coroutine to explicitly suspend, resume, and receive the produced data accordingly.

In the main function, we define the consumer coroutine that consumes the produced data. It uses the co_await keyword to indicate that it is waiting for data from the DataProducer coroutines.

The main loop simulates the production of data by incrementing a counter and printing it. Each time data is produced, the await_suspend method of the DataProducer coroutine is called, resuming the consumer coroutine and passing the produced data.

Conclusion

Coroutines provide a powerful and efficient mechanism for implementing data synchronization in C++. By allowing functions to be suspended and resumed, coroutines enable us to write cleaner and more straightforward code for managing concurrent and asynchronous tasks. In this article, we explored how coroutines can be used to implement data synchronization in C++ and demonstrated a simple example using a producer-consumer scenario.

#C++ #Coroutines