In C++, template inheritance allows us to create classes that inherit from a base template and specialize it further. This allows for a powerful way to define reusable code. However, sometimes we may need to have templates that inherit from other templates. This is where recursive templates come into play.
Recursive templates in C++ allow us to define templates that inherit from other templates, forming a hierarchy. This can be useful when we want to create a hierarchy of specialized templates, where each template can further specialize the behavior of its parent template.
To illustrate this concept, let’s consider an example of a Base
template that defines a generic type:
template <typename T>
class Base {
// Class implementation goes here
};
We can now create a derived template Derived
that inherits from Base
:
template <typename T>
class Derived : public Base<T> {
// Class implementation goes here
};
Now, let’s define another template FurtherDerived
that inherits from Derived
:
template <typename T>
class FurtherDerived : public Derived<T> {
// Class implementation goes here
};
This creates a recursive chain of template inheritance. Each derived template specializes the behavior of its parent template.
To use these recursive templates, we can instantiate them with specific types:
Base<int> baseInstance;
Derived<double> derivedInstance;
FurtherDerived<std::string> furtherDerivedInstance;
Each instance will have the behavior defined by its respective template, including any specialized behavior inherited from its parent template.
Recursive templates provide a powerful way to create hierarchies of specialized templates in C++. They allow for code reuse and enable us to define complex relationships between templates. By utilizing template inheritance, we can build flexible and extensible code structures.
#cpp #templates #inheritance