Understanding classes and objects in C++

Classes and objects are essential concepts in object-oriented programming (OOP), including the C++ programming language. They provide a way to model real-world entities and organize code in a structured manner. In this blog post, we will explore the fundamentals of classes and objects in C++.

What is a Class?

In C++, a class can be thought of as a blueprint or template for creating objects. It encapsulates data and functions within a single unit. The data members represent the state of the object, while the member functions define its behavior.

Here’s an example of a simple class named Person, which represents a person’s information:

class Person {
    private:
        std::string name;
        int age;
    
    public:
        void setName(const std::string& newName) {
            name = newName;
        }

        void setAge(const int newAge) {
            age = newAge;
        }

        std::string getName() {
            return name;
        }

        int getAge() {
            return age;
        }
};

In the above code, the Person class has two private data members name and age. The setName and setAge member functions allow setting the values of these data members, while the getName and getAge functions retrieve the values.

What is an Object?

An object is an instance of a class. It is created using the class template, and each object has its own set of data members and member functions. In other words, an object is a concrete manifestation of a class.

To create an object of the Person class and use its member functions, you can do the following:

int main() {
    Person person1;  // Creating an object of the Person class
    
    person1.setName("John Doe");  // Setting the name of the person
    person1.setAge(30);  // Setting the age of the person
    
    std::cout << "Name: " << person1.getName() << std::endl;  // Retrieving the name
    std::cout << "Age: " << person1.getAge() << std::endl;  // Retrieving the age
    
    return 0;
}

In the above code, we create an object person1 of the Person class using the default constructor. We then use the setName and setAge member functions to set the values of the data members. Finally, we retrieve the values using the getName and getAge member functions and display them on the console.

Conclusion

Classes and objects are fundamental building blocks in C++ programming. They allow for the creation of reusable code and a more organized approach to software development. By understanding and utilizing classes and objects effectively, you can write modular and maintainable code in C++.

#cpp #objectoriented